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- Contents -
INTRODUCTION
CHAPTER 1 - A SHORT HISTORY OF DRUM PROGRAMMING
The Precursors
The Drum Machine
The Computer Era
The Rise of Software
Controllers
CHAPTER 2 - USING THIS BOOK
Learning Your Tools
Beats, Tempo, And Note Values
What Is A DAW?
Understanding The Grid
Signal Types
Control Changes
Program Change
The Drum Kit
CHAPTER 3 - MIDI PROGRAMMING WITH ONE-SHOTS
Inputting Notes
Editing Notes
Quantization
Making Beats
Editing Velocity
Eighth-Note Groove
Kick And Snare Patterns With 16th-Notes
CHAPTER 4 - MORE DETAILED ONE-SHOT PROGRAMMING
Hi-Hat 16th-Notes
Triplets
Ostinatos
Finding The Funk: Ghost Notes
FilIs
CHAPTER 5 - SAMPLERS
The Sampler
One-Shot Samples
Tuning A Sampled Loop
Retriggering
Changing The Start Point
Beatslicing
CHAPTER 6 - WORKING WITH AUDIO
The Audio Environment
Working With Audio Regions
Looping And Layering
Comping Loops
Time-Stretching
Structuring Audio Layers To A Brief
CHAPTER 7 - ADVANCED TIMING
Swing
Groove
Propellorhead ReCycle
Adding Detail With Short Note Values
Layering Different Grooves
Constructing A Programmed Performance
CHAPTER 8 - DRUM SYNTHESIS
The Physics Of Sound
Basic Waveforms
The Building Blocks of Synthesis
Creating A Synthesized Drum Kit
CHAPTER 9 - PRODUCTION AND EFFECTS 1
Mixers
Equalisation
Compressors
Mixing The Kit
CHAPTER 10 - PRODUCTION AND EFFECTS 2
Automation
Time Delay Effects
Delay
Reverb
Producing A Drum Track
CHAPTER 11 - MORE SAMPLERS AND SAMPLING
Building A Multi-Sample Instrument
Creating A Sampled Drum Kit From Original Sounds
Recording
Sampling
Building The Kit
CHAPTER 12 - PROGRAMMING IN STYLES
Metal
Reggae
Drum & Bass
Glitch
INDEX OF MUSICIANS AND MUSIC
ACKNOWLEDGEMENTS
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